Pixar - Sets Shading Technical Director
Coco
Feature Animation
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Coco was such an incredibly ambitious, beautiful, and touching film that I am so lucky to have worked on for just a few short months. Because I was working on Toy Story 4 when it was put back into development, I then had the opportunity to be the first sets shading artist on the film where I worked alongside my lead helping develop the new Katana pipeline and overall look and feel of the show.