Pixar - Sets Shading Technical Director

The Good Dinosaur

Feature Animation

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The Good Dinosaur was such a beautiful film to be apart of at Pixar. It was a perfect swan song as it was the last film being made by the legacy pipeline as the studio was switching to use a new Pathtracing Renderer and Katana for all it’s future shows. Luckily because I had interned at Pixar a few years prior, I was able to quickly get back up to speed on the shading tool, Slim, and help wrap this production as I joined late in the show during the final few months before delivery.

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